[Augmented Reality with Unity & Azure Spatial Anchors Series - Part 7] - Moving Scenery
4 May 2020 · 9 min read
This is part seven of a nine-part series that explores how to create a Unity application for a mobile device, using Augmented Reality and Azure Spatial Anchors. In this seventh article of the series, we step up our game by looking at how we can add and move virtual scenery.